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observers()
- Method in class bwapi.
Game
Returns a set of all the observer players that have not left.
Ocular_Implants
- Static variable in class bwapi.
UpgradeType
One_on_One
- Static variable in class bwapi.
GameType
onEnd(boolean)
- Method in class bwapi.
AIModule
onEnd(boolean)
- Method in interface bwapi.
BWEventListener
onEnd(boolean)
- Method in class bwapi.
DefaultBWListener
onFrame()
- Method in class bwapi.
AIModule
onFrame()
- Method in interface bwapi.
BWEventListener
onFrame()
- Method in class bwapi.
DefaultBWListener
onNukeDetect(Position)
- Method in class bwapi.
AIModule
onNukeDetect(Position)
- Method in interface bwapi.
BWEventListener
onNukeDetect(Position)
- Method in class bwapi.
DefaultBWListener
onPlayerDropped(Player)
- Method in class bwapi.
AIModule
onPlayerDropped(Player)
- Method in interface bwapi.
BWEventListener
onPlayerDropped(Player)
- Method in class bwapi.
DefaultBWListener
onPlayerLeft(Player)
- Method in class bwapi.
AIModule
onPlayerLeft(Player)
- Method in interface bwapi.
BWEventListener
onPlayerLeft(Player)
- Method in class bwapi.
DefaultBWListener
onReceiveText(Player, String)
- Method in class bwapi.
AIModule
onReceiveText(Player, String)
- Method in interface bwapi.
BWEventListener
onReceiveText(Player, String)
- Method in class bwapi.
DefaultBWListener
onSaveGame(String)
- Method in class bwapi.
AIModule
onSaveGame(String)
- Method in interface bwapi.
BWEventListener
onSaveGame(String)
- Method in class bwapi.
DefaultBWListener
onSendText(String)
- Method in class bwapi.
AIModule
onSendText(String)
- Method in interface bwapi.
BWEventListener
onSendText(String)
- Method in class bwapi.
DefaultBWListener
onStart()
- Method in class bwapi.
AIModule
onStart()
- Method in interface bwapi.
BWEventListener
onStart()
- Method in class bwapi.
DefaultBWListener
onUnitComplete(Unit)
- Method in class bwapi.
AIModule
onUnitComplete(Unit)
- Method in interface bwapi.
BWEventListener
onUnitComplete(Unit)
- Method in class bwapi.
DefaultBWListener
onUnitCreate(Unit)
- Method in class bwapi.
AIModule
onUnitCreate(Unit)
- Method in interface bwapi.
BWEventListener
onUnitCreate(Unit)
- Method in class bwapi.
DefaultBWListener
onUnitDestroy(Unit)
- Method in class bwapi.
AIModule
onUnitDestroy(Unit)
- Method in interface bwapi.
BWEventListener
onUnitDestroy(Unit)
- Method in class bwapi.
DefaultBWListener
onUnitDiscover(Unit)
- Method in class bwapi.
AIModule
onUnitDiscover(Unit)
- Method in interface bwapi.
BWEventListener
onUnitDiscover(Unit)
- Method in class bwapi.
DefaultBWListener
onUnitEvade(Unit)
- Method in class bwapi.
AIModule
onUnitEvade(Unit)
- Method in interface bwapi.
BWEventListener
onUnitEvade(Unit)
- Method in class bwapi.
DefaultBWListener
onUnitHide(Unit)
- Method in class bwapi.
AIModule
onUnitHide(Unit)
- Method in interface bwapi.
BWEventListener
onUnitHide(Unit)
- Method in class bwapi.
DefaultBWListener
onUnitMorph(Unit)
- Method in class bwapi.
AIModule
onUnitMorph(Unit)
- Method in interface bwapi.
BWEventListener
onUnitMorph(Unit)
- Method in class bwapi.
DefaultBWListener
onUnitRenegade(Unit)
- Method in class bwapi.
AIModule
onUnitRenegade(Unit)
- Method in interface bwapi.
BWEventListener
onUnitRenegade(Unit)
- Method in class bwapi.
DefaultBWListener
onUnitShow(Unit)
- Method in class bwapi.
AIModule
onUnitShow(Unit)
- Method in interface bwapi.
BWEventListener
onUnitShow(Unit)
- Method in class bwapi.
DefaultBWListener
OpenDoor
- Static variable in class bwapi.
Order
Optical_Flare
- Static variable in class bwapi.
ExplosionType
Optical_Flare
- Static variable in class bwapi.
TechType
Optical_Flare
- Static variable in class bwapi.
WeaponType
Optical_Flare_Grenade
- Static variable in class bwapi.
BulletType
Orange
- Static variable in class bwapi.
Color
Order
- Class in
bwapi
To get detailed information about what a unit is doing, you can use the Unit::getOrder method, which will return an Order object.
Other
- Static variable in class bwapi.
Race
Out_Of_Range
- Static variable in class bwapi.
Error
outerSplashRadius()
- Method in class bwapi.
WeaponType
Outer radius used in splash damage calculations.
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