- Hallucination - Static variable in class bwapi.TechType
-
- Hallucination2 - Static variable in class bwapi.Order
-
- Halo_Rockets - Static variable in class bwapi.BulletType
-
- Halo_Rockets - Static variable in class bwapi.WeaponType
-
- Halt_Construction - Static variable in class bwapi.UnitCommandType
-
- haltConstruction() - Method in class bwapi.Unit
-
Orders the SCV to stop constructing the building, and the building is left in a partially complete
state until it is canceled, destroyed, or completed.
- haltDistance() - Method in class bwapi.UnitType
-
Related to how fast the unit can halt.
- HarassMove - Static variable in class bwapi.Order
-
- Harvest1 - Static variable in class bwapi.Order
-
- Harvest2 - Static variable in class bwapi.Order
-
- Harvest3 - Static variable in class bwapi.Order
-
- Harvest4 - Static variable in class bwapi.Order
-
- HarvestGas - Static variable in class bwapi.Order
-
- hasCreep(int, int) - Method in class bwapi.Game
-
Returns true if the specified build tile has zerg creep on it.
- hasCreep(TilePosition) - Method in class bwapi.Game
-
Returns true if the specified build tile has zerg creep on it.
- hashCode() - Method in class bwapi.Color
-
- hashCode() - Method in class bwapi.Position
-
- hashCode() - Method in class bwapi.TilePosition
-
- hasNuke() - Method in class bwapi.Unit
-
- hasPath(Position, Position) - Method in class bwapi.Game
-
Returns true if Starcraft can find a path from the source to the destination.
- hasPath(Position) - Method in class bwapi.Position
-
- hasPath(TilePosition) - Method in class bwapi.TilePosition
-
- hasPath(Unit) - Method in class bwapi.Unit
-
Returns true if the unit is able to move to the target unit
- hasPath(Position) - Method in class bwapi.Unit
-
Returns true if the unit is able to move to the target position
- hasPermanentCloak() - Method in class bwapi.UnitType
-
Returns true for the two units that are permanently cloaked - Protoss Observer and Protoss Dark
Templar.
- hasPower(int, int) - Method in class bwapi.Game
-
Returns true if the given build location is powered by a nearby friendly pylon.
- hasPower(int, int, UnitType) - Method in class bwapi.Game
-
- hasPower(TilePosition) - Method in class bwapi.Game
-
Returns true if the given build location is powered by a nearby friendly pylon.
- hasPower(TilePosition, UnitType) - Method in class bwapi.Game
-
- hasPower(int, int, int, int) - Method in class bwapi.Game
-
Returns true if the given build location is powered by a nearby friendly pylon.
- hasPower(int, int, int, int, UnitType) - Method in class bwapi.Game
-
- hasPower(TilePosition, int, int) - Method in class bwapi.Game
-
Returns true if the given build location is powered by a nearby friendly pylon.
- hasPower(TilePosition, int, int, UnitType) - Method in class bwapi.Game
-
- hasPowerPrecise(int, int) - Method in class bwapi.Game
-
Returns true if the given pixel location is powered by a nearby friendly pylon.
- hasPowerPrecise(int, int, UnitType) - Method in class bwapi.Game
-
- hasPowerPrecise(Position) - Method in class bwapi.Game
-
Returns true if the given pixel location is powered by a nearby friendly pylon.
- hasPowerPrecise(Position, UnitType) - Method in class bwapi.Game
-
- hasResearched(TechType) - Method in class bwapi.Player
-
Returns the player's current upgrade level of the given upgrade.
- Healing - Static variable in class bwapi.TechType
-
- HealMove - Static variable in class bwapi.Order
-
- Hellfire_Missile_Pack - Static variable in class bwapi.WeaponType
-
- Hellfire_Missile_Pack_Alan_Schezar - Static variable in class bwapi.WeaponType
-
- Hellfire_Missile_Pack_Floor_Trap - Static variable in class bwapi.WeaponType
-
- Hellfire_Missile_Pack_Wall_Trap - Static variable in class bwapi.WeaponType
-
- Hero_Alan_Schezar - Static variable in class bwapi.UnitType
-
- Hero_Aldaris - Static variable in class bwapi.UnitType
-
- Hero_Alexei_Stukov - Static variable in class bwapi.UnitType
-
- Hero_Arcturus_Mengsk - Static variable in class bwapi.UnitType
-
- Hero_Artanis - Static variable in class bwapi.UnitType
-
- Hero_Danimoth - Static variable in class bwapi.UnitType
-
- Hero_Dark_Templar - Static variable in class bwapi.UnitType
-
- Hero_Devouring_One - Static variable in class bwapi.UnitType
-
- Hero_Edmund_Duke_Siege_Mode - Static variable in class bwapi.UnitType
-
- Hero_Edmund_Duke_Tank_Mode - Static variable in class bwapi.UnitType
-
- Hero_Fenix_Dragoon - Static variable in class bwapi.UnitType
-
- Hero_Fenix_Zealot - Static variable in class bwapi.UnitType
-
- Hero_Gantrithor - Static variable in class bwapi.UnitType
-
- Hero_Gerard_DuGalle - Static variable in class bwapi.UnitType
-
- Hero_Gui_Montag - Static variable in class bwapi.UnitType
-
- Hero_Hunter_Killer - Static variable in class bwapi.UnitType
-
- Hero_Hyperion - Static variable in class bwapi.UnitType
-
- Hero_Infested_Duran - Static variable in class bwapi.UnitType
-
- Hero_Infested_Kerrigan - Static variable in class bwapi.UnitType
-
- Hero_Jim_Raynor_Marine - Static variable in class bwapi.UnitType
-
- Hero_Jim_Raynor_Vulture - Static variable in class bwapi.UnitType
-
- Hero_Kukulza_Guardian - Static variable in class bwapi.UnitType
-
- Hero_Kukulza_Mutalisk - Static variable in class bwapi.UnitType
-
- Hero_Magellan - Static variable in class bwapi.UnitType
-
- Hero_Matriarch - Static variable in class bwapi.UnitType
-
- Hero_Mojo - Static variable in class bwapi.UnitType
-
- Hero_Norad_II - Static variable in class bwapi.UnitType
-
- Hero_Raszagal - Static variable in class bwapi.UnitType
-
- Hero_Samir_Duran - Static variable in class bwapi.UnitType
-
- Hero_Sarah_Kerrigan - Static variable in class bwapi.UnitType
-
- Hero_Tassadar - Static variable in class bwapi.UnitType
-
- Hero_Tassadar_Zeratul_Archon - Static variable in class bwapi.UnitType
-
- Hero_Tom_Kazansky - Static variable in class bwapi.UnitType
-
- Hero_Torrasque - Static variable in class bwapi.UnitType
-
- Hero_Unclean_One - Static variable in class bwapi.UnitType
-
- Hero_Warbringer - Static variable in class bwapi.UnitType
-
- Hero_Yggdrasill - Static variable in class bwapi.UnitType
-
- Hero_Zeratul - Static variable in class bwapi.UnitType
-
- HiddenGun - Static variable in class bwapi.Order
-
- HideTrap - Static variable in class bwapi.Order
-
- Hold_Position - Static variable in class bwapi.UnitCommandType
-
- HoldPosition - Static variable in class bwapi.Order
-
- holdPosition() - Method in class bwapi.Unit
-
Orders the unit to hold its position.
- holdPosition(boolean) - Method in class bwapi.Unit
-
- Hover - Static variable in class bwapi.Order
-