- damageAmount() - Method in class bwapi.WeaponType
-
Returns the amount of damage that this weapon deals per attack.
- damageBonus() - Method in class bwapi.WeaponType
-
- damageCooldown() - Method in class bwapi.WeaponType
-
Returns the amount of cooldown time between attacks.
- damageFactor() - Method in class bwapi.WeaponType
-
Returns the amount that the damage increases per upgrade.
- DamageType - Class in bwapi
-
Each type of Unit in Starcraft: Broodwar has a particular
WeaponType for its ground weapon and air weapon (either of which could be
WeaponTypes::None).
- damageType() - Method in class bwapi.WeaponType
-
Returns the type of damage that this weapon uses (i.e. concussive, normal, explosive, etc).
- Dark_Archon_Meld - Static variable in class bwapi.TechType
-
- Dark_Swarm - Static variable in class bwapi.ExplosionType
-
- Dark_Swarm - Static variable in class bwapi.TechType
-
- Dark_Swarm - Static variable in class bwapi.WeaponType
-
- DarkArchonMeld - Static variable in class bwapi.Order
-
- deadUnitCount(UnitType) - Method in class bwapi.Player
-
Returns the number of dead units of the given type.
- Decloak - Static variable in class bwapi.Order
-
- decloak() - Method in class bwapi.Unit
-
Orders the unit to decloak.
- Decloak - Static variable in class bwapi.UnitCommandType
-
- DefaultBWListener - Class in bwapi
-
A utility stub class providing a default implementation of
BWEventListener
,
override it's methods if you want to handle only some events.
- DefaultBWListener() - Constructor for class bwapi.DefaultBWListener
-
- Defensive_Matrix - Static variable in class bwapi.TechType
-
- destroyScore() - Method in class bwapi.UnitType
-
Returns the score which is used to determine the total scores in the after-game stats screen.
- Die - Static variable in class bwapi.Order
-
- dimensionDown() - Method in class bwapi.UnitType
-
Distance from the center of the unit to the bottom edge of the unit, measured in pixels.
- dimensionLeft() - Method in class bwapi.UnitType
-
Distance from the center of the unit to the left edge of the unit, measured in pixels.
- dimensionRight() - Method in class bwapi.UnitType
-
Distance from the center of the unit to the right edge of the unit, measured in pixels.
- dimensionUp() - Method in class bwapi.UnitType
-
Distance from the center of the unit to the top edge of the unit, measured in pixels.
- Disabledoodad - Static variable in class bwapi.Order
-
- disconnect() - Method in class bwapi.Client
-
Disconnects the client from the server.
- Disruption_Web - Static variable in class bwapi.ExplosionType
-
- Disruption_Web - Static variable in class bwapi.TechType
-
- Disruption_Web - Static variable in class bwapi.WeaponType
-
- drawBox(int, int, int, int, int, Color) - Method in class bwapi.Game
-
Draws a box on the screen, with the given color.
- drawBox(int, int, int, int, int, Color, boolean) - Method in class bwapi.Game
-
- drawBoxMap(int, int, int, int, Color) - Method in class bwapi.Game
-
- drawBoxMap(int, int, int, int, Color, boolean) - Method in class bwapi.Game
-
- drawBoxMouse(int, int, int, int, Color) - Method in class bwapi.Game
-
- drawBoxMouse(int, int, int, int, Color, boolean) - Method in class bwapi.Game
-
- drawBoxScreen(int, int, int, int, Color) - Method in class bwapi.Game
-
- drawBoxScreen(int, int, int, int, Color, boolean) - Method in class bwapi.Game
-
- drawCircle(int, int, int, int, Color) - Method in class bwapi.Game
-
Draws a circle on the screen, with the given color.
- drawCircle(int, int, int, int, Color, boolean) - Method in class bwapi.Game
-
- drawCircleMap(int, int, int, Color) - Method in class bwapi.Game
-
- drawCircleMap(int, int, int, Color, boolean) - Method in class bwapi.Game
-
- drawCircleMouse(int, int, int, Color) - Method in class bwapi.Game
-
- drawCircleMouse(int, int, int, Color, boolean) - Method in class bwapi.Game
-
- drawCircleScreen(int, int, int, Color) - Method in class bwapi.Game
-
- drawCircleScreen(int, int, int, Color, boolean) - Method in class bwapi.Game
-
- drawDot(int, int, int, Color) - Method in class bwapi.Game
-
Draws a dot on the screen at the given position with the given color.
- drawDotMap(int, int, Color) - Method in class bwapi.Game
-
- drawDotMouse(int, int, Color) - Method in class bwapi.Game
-
- drawDotScreen(int, int, Color) - Method in class bwapi.Game
-
- drawEllipse(int, int, int, int, int, Color) - Method in class bwapi.Game
-
Draws an ellipse on the screen, with the given color.
- drawEllipse(int, int, int, int, int, Color, boolean) - Method in class bwapi.Game
-
- drawEllipseMap(int, int, int, int, Color) - Method in class bwapi.Game
-
- drawEllipseMap(int, int, int, int, Color, boolean) - Method in class bwapi.Game
-
- drawEllipseMouse(int, int, int, int, Color) - Method in class bwapi.Game
-
- drawEllipseMouse(int, int, int, int, Color, boolean) - Method in class bwapi.Game
-
- drawEllipseScreen(int, int, int, int, Color) - Method in class bwapi.Game
-
- drawEllipseScreen(int, int, int, int, Color, boolean) - Method in class bwapi.Game
-
- drawLine(int, int, int, int, int, Color) - Method in class bwapi.Game
-
Draws a line on the screen from (x1,y1) to (x2,y2) with the given color.
- drawLineMap(int, int, int, int, Color) - Method in class bwapi.Game
-
- drawLineMouse(int, int, int, int, Color) - Method in class bwapi.Game
-
- drawLineScreen(int, int, int, int, Color) - Method in class bwapi.Game
-
- drawText(int, int, int, String) - Method in class bwapi.Game
-
Draws text on the screen at the given position.
- drawTextMap(int, int, String) - Method in class bwapi.Game
-
- drawTextMouse(int, int, String) - Method in class bwapi.Game
-
- drawTextScreen(int, int, String) - Method in class bwapi.Game
-
- drawTriangle(int, int, int, int, int, int, int, Color) - Method in class bwapi.Game
-
Draws a triangle on the screen.
- drawTriangle(int, int, int, int, int, int, int, Color, boolean) - Method in class bwapi.Game
-
- drawTriangleMap(int, int, int, int, int, int, Color) - Method in class bwapi.Game
-
- drawTriangleMap(int, int, int, int, int, int, Color, boolean) - Method in class bwapi.Game
-
- drawTriangleMouse(int, int, int, int, int, int, Color) - Method in class bwapi.Game
-
- drawTriangleMouse(int, int, int, int, int, int, Color, boolean) - Method in class bwapi.Game
-
- drawTriangleScreen(int, int, int, int, int, int, Color) - Method in class bwapi.Game
-
- drawTriangleScreen(int, int, int, int, int, int, Color, boolean) - Method in class bwapi.Game
-
- DroneLiftOff - Static variable in class bwapi.Order
-
- Dual_Photon_Blasters - Static variable in class bwapi.WeaponType
-
- Dual_Photon_Blasters_Artanis - Static variable in class bwapi.WeaponType
-
- Dual_Photon_Blasters_Hit - Static variable in class bwapi.BulletType
-
- Dual_Photon_Blasters_Mojo - Static variable in class bwapi.WeaponType
-